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The Games Machine 66
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XENIATGM66.iso
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Patch
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Panzer Commander
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pzc1_3.exe
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Models
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M8.vdf
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INI File
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1999-01-30
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2KB
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102 lines
[INTERFACE]
Origin = AMERICAN
Blueprint = Panzer38
Caption = Armored Car M8 Greyhound
Nondrivable = TRUE
Icon = US20
Label = AC-M8
Date = 4301
[UNIT]
Type = AFV
Model1 = M8
Model2 = M8SM,60
Model3 = TankTiny,240
RegGroup = 1026
Scale = 20.0
Length = 5.0
Width = 2.5
Height = 2.2
View1 = 0.0,-0.75,0.3
View2 = -0.2,-0.4,1.9
ViewParent1 = Turret
ViewParent2 = Body
ThreatVal = 15
[VEHICLE]
EngineSoundFile = EngineA
HP = 108
Wheels = 3
Throttle = 20000.0
ThrottleFactor = 2.65
Speed = 88.4
OffRoad = 22.0
RevSpeed = 44.0
Steering = 40.0
BodyMass = 7.9
SpringMin = -0.25
SpringMax = 0.25
SpringVal = 0.2
Damper = 0.2
WheelRadius = 0.5
WheelMass = 1.5
TreadLinkCnt = 24
TreadLinkSize = 0.35
[AFV]
FrontArmor = 16.0
SideArmor = 10.0
RearArmor = 10.0
FrontTurret = 22.0
SideTurret = 19.0
RearTurret = 3.0
TopArmor = 3.0
[WEAPON1]
Type = PROJECTILE
Object = Gun
TraverseObj = Turret
TraverseSpeed = 36
ElevateObj = Gun
ElevateMin = -10.0
ElevateMax = 20.0
Velocity = 884
Mass = 0.61
Caliber = 37
Recoil = TRUE
Projectile1 = AP
Projectile2 = HE
View = 0.3,0.0,0.2
APAmmo = 20
HEAmmo = 60
[WEAPON2]
Type = PROJECTILE
Object = CoaxMGun
Parent = Gun
Invisible = TRUE
Location = 0.0,0.0,0.0
VVelocity = 854
Mass = 0.005
Caliber = 7.62
Projectile1 = SLUG
SlugAmmo = 3000
Rate = 11
View = 0.0,0.0,0.0
[TEXTURE]
Texture = Texture
Body = 0,0,63,63
Bodybk = 64,0,191,63
BodyBtm = 0,64,127,79
Bodysidl = 0,80,127,111
Bodysidr = 0,112,127,143
Fenders = 0,144,127,175
Hood = 128,64,191,127
RdWhl = 192,0,255,63
Trunk = 0,176,63,239
Turbk = 64,176,191,239
Tursid = 128,128,255,159
Turtop = 192,64,223,127
Solid = 3,4